Accurate Car Simulation in Flex

car_top2 The demo below came from a technical challenge I set myself a few weekends ago.  I often like to set myself small challenges like this… I guess it’s kind of like doing a cross word puzzle.

The challenge this week was to accurately simulate the movements of a car in 2D.  Most people don’t realize this, but when a car turns it is rotating about a point outside itself, and that point is perpendicular to the wheels.  It’s a little hard to explain, but if you check out the demo below then it all should become clear.

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